Floating point numbers (floats) have decimal points and decimal places, for example 12.5, and 56.7786543.They can either be positive or negative, e.g. Integers are floating-point numbers without a fraction.We use different terms to describe different types of decimal numbers, for example: In programming, even the humble decimal number system that we all know so well is more complicated than you might think. Solve common problems in your JavaScript code.Express Tutorial Part 7: Deploying to production.Express Tutorial Part 6: Working with forms.Express Tutorial Part 5: Displaying library data.Express Tutorial Part 4: Routes and controllers.Express Tutorial Part 3: Using a Database (with Mongoose).Express Tutorial Part 2: Creating a skeleton website.Express Tutorial: The Local Library website.Setting up a Node development environment.Express web framework (Node.js/JavaScript).Express Web Framework (node.js/JavaScript).Django Tutorial Part 11: Deploying Django to production.Django Tutorial Part 10: Testing a Django web application.Django Tutorial Part 9: Working with forms.Django Tutorial Part 8: User authentication and permissions.Django Tutorial Part 7: Sessions framework.Django Tutorial Part 6: Generic list and detail views.Django Tutorial Part 5: Creating our home page.Django Tutorial Part 4: Django admin site.Django Tutorial Part 2: Creating a skeleton website.Django Tutorial: The Local Library website.Setting up a Django development environment.Server-side website programming first steps.Setting up your own test automation environment.Building Angular applications and further resources.Advanced Svelte: Reactivity, lifecycle, accessibility.Dynamic behavior in Svelte: working with variables and props.Vue conditional rendering: editing existing todos.Adding a new todo form: Vue events, methods, and models.Ember Interactivity: Footer functionality, conditional rendering. ![]() Ember interactivity: Events, classes and state.Ember app structure and componentization.React interactivity: Editing, filtering, conditional rendering.Understanding client-side web development tools.MathML - Writing mathematics with MathML.Performance - Making websites fast and responsive. ![]()
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